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UE5.5_forest

Recently, I've been researching about the effect of transforming plants into nanite, so I used my spare time to create a batch of eco-vegetation groups in speedtree, which is used to express my love for this kind of scene, and secondly, I've experimented with the wind-activated PP, and I've summed up some experiences, and I'm using Unreal Engine version 5.5, so I hope that you will enjoy this work.